PvP and co-op
The same guns, ballistics, armour and wounds, in two other ways to play.
PvP servers
A separate mode in the old-school server style: no stash, no hard loss, just the fight. Host a match, fill it with bots from Recruit to Nightmare, and pick the weather and the hour.
Thirty ranks, ten prestiges, weapon levels that unlock attachments, and calling cards and medals for the profile.
Headshot
Longshot
Collateral
First blood
Payback
Savior
Co-op
Working now: a dedicated server for four players, where everyone walks the same Zone and sees each other in it.
Next: co-op PvE for two to four, with the story playable together and each player keeping their own quest log. After that, a shared PvPvE Zone with the three player factions, clans and weekly fights over the checkpoints and bridges.
Underground runs for one to four players are in already: Garrison 7's bunker, with keycards, an alarm, and the Major waiting at the bottom.